Micro smart grid scenarios at smartgreens.org

Scenarios for an autonomic micro smart grid Sylvain Frey, François Huguet, Cédric Mivielle, David Menga, Ada Diaconescu & Isabelle Demeure | Infres & SES department – CoDesign Lab & Media Studies | ICAME Department, EDF R&D – France >> Autonomic computing is a bio-inspired vision elaborated to manage the increasing complexity of contemporary heterogeneous, large scale,… Poursuivre la lecture Micro smart grid scenarios at smartgreens.org

Design Issues in 3d Environments

In the context of “3DLife”, European Network of Excellence (2010-2013), we propose to consider what could be a virtual space of mediation, where the different research partners could meet and exchange. The problem in IT research projects that involve partners located all over Europe is to manage distances, to ensure the coordination of activities, to… Poursuivre la lecture Design Issues in 3d Environments


ANR PROJECT / COST 2102 ACTION // 2007-2010 / Institut Télécom, ImagineR The Myblog 3D project was to foster mutual perception between internet users who communicate and share objects within a 3d virtual space. The demonstrator we designed for this project was a recruiting training tool.

Springer – Gaming on the Move

>> Gaming on the move: Urban Experience as a New Paradigm for Mobile Pervasive Game Design Annie Gentes, Aude Guyot-Mbodji, Isabelle Demeure Abstract: In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance mobile ad-hoc network platform. The testers of this game came up with innovative suggestions that combined… Poursuivre la lecture Springer – Gaming on the Move

Phd Ubimédia – Problématique de l’apprentissage dans le design des TIC

Thèse de Lalao Rakotoniaina sous la direction d’Annie Gentès La prolifération des outils de communication dans un contexte d’innovation permanente ne permet pas aux technologies de l’information et de la communication d’acquérir une identité qui ancre les objets communicants dans une pratique stabilisée. La question posée au designer est donc de réfléchir aux modalités d’apprentissage des… Poursuivre la lecture Phd Ubimédia – Problématique de l’apprentissage dans le design des TIC

Vidéo in Disguise

VIDI was a research program on self exposure through video and graphic communication. People from TELECOM ParisTech and ENSCI-Les Ateliers worked on this project during 2007.     “Open Display” / “Instant Video Messenger” / “Répondeur vidéo” – Grégory Lacoua, Matthew Marino, Denis Pellerin        “Chat scénarisé” – Laure Duchaussoy, Victor Fromond                            “Atome” –… Poursuivre la lecture Vidéo in Disguise

Communications et Strategies – Pervasive Gaming

Communications et strategies – N°73 “New challenges for the video game industry”, 1st quarter 2009.    Pervasive Gaming: Testing Future Context Aware Applications,  Annie Gentes, Camille Jutant.   Abstract: More and more technical research projects take place that weave together elements of real and virtual life to provide a new experience defined as pervasive. They bank on the… Poursuivre la lecture Communications et Strategies – Pervasive Gaming

CoGames ’08

 CoGames ’08 – 1st International Workshop on Collaborative Games (CoGames 2008), May 2008, Irvine, California, USA.  Transhumance: a Platform on a Mobile Ad hoc NETwork Challenging Collaborative Gaming,  Isabelle Demeure, Annie Gentès, Julien Stuyck, Aude Guyot-Mbodji, Ludovic Martin.   Abstract: The goal of the Transhumance project is to devise a software platform to support the execution of… Poursuivre la lecture CoGames ’08